One effective way of making your spaceship drawing even more engaging is to add other ships flying nearby, either as enemies or just flying by.
Chesley Bonestell helped foster our fascination with outer space by creating imagined scenarios for astronauts to traverse, known as concept art.
Spacecraft
The core component of any spaceship is its body, which houses all the scientific tools used in its mission and controls the propulsion system. One rare instance among NASA missions that utilize an electric propulsion system is Psyche.
Start by connecting two long curved lines using short straight lines at either end to form an basic flying saucer shape.
Next, start adding details to your spaceship like windows, ports, and a cockpit. For added character and visual interest, consider drawing some alien ships alongside or fighting your spaceship drawing! Additionally, consider drawing other elements of space such as stars or even planet Earth as this will provide the perfect background for your cartoon spaceship! Creating it shouldn’t be hard – simply follow our easy spaceship drawing tutorial for guidance!
Cockpit
Science fiction movies and TV shows may make spaceship cockpits seem futuristic, but real-life spacecraft cockpits more closely resemble those found in commercial airliners – crowded with buttons, switches and knobs like any jumbo jet cockpit would be. Yet their most important component remains their inhabitants: being able to handle rotation of their ship in space without being tossed around too violently would result in lost possessions (like coffee cups!).
Next, it’s important to add thrusters for your spacecraft. Simply draw two large, rounded sections on the back of your ship that connect two thin, curved sections – these will serve as thrusters! Additionally, consider including other spaceships flying near this one or even clashing against it – to further make your image exciting and complete your intergalactic masterpiece with a cool background!
Thrusters
Spacecraft in space are propelled through space by thrusters that fire exhaust to change its angular momentum, enabling maneuvering for various purposes including orbital transfer or deorbiting at end-of-life. Newton’s Third Law states: every action produces an equal and opposite reaction.
Example: Onboard the Psyche spacecraft, two Hall thrusters can constantly nudge its bus (its main body) within an acceptable deadband of attitude error; however, this process requires substantial energy inputs.
Reaction wheels, which use rapidly spinning wheels to control their attitude, add bulk to their craft while having a limited mechanical lifespan. Other systems, like CMGs or magnetorquers can also alter a spacecraft’s attitude change; these require more frequent momentum-desaturation maneuvers however and all require thrusters for operation.
Colors
Shading your spacecraft drawing accurately requires using both light and dark to bring its features to life. Light shading helps you depict shadowed parts of objects and can even add depth, while darker shading can create texture by using rough irregular markings or even smooth and even shadings – such as giving moons their rocky surfaces or planets their glossy finishes.
Once your spacecraft is drawn, the next step should be adding details. Consider drawing details such as engines, wings and windows to give it more character; additionally add features like cockpits and thrusters for additional dimension. When complete, your drawing should be complete!