SpaceCraft Granular Synth

SpaceCraft can transform any sound into a musical instrument with its use of granular synthesis to generate textures, soundscapes and arpeggiated rhythms. Furthermore, its note grid enables control via either MIDI or MPE.

Granite’s revolutionary engine combines cutting-edge granular processing technology with per-grain FX. This powerful virtual instrument facilitates creative flow while yielding immediate results, inspiring creative flow while stimulating musical innovation.

Arpeggio Sequencer

Arpeggiators use pre-programmed patterns to arrange and sequence the notes you play into rhythmic sequence. Furthermore, other parameters such as tempo, portamento, swing and octave can also be taken into consideration to produce truly original patterns.

Most synths come with four preloaded patterns, but you should try experimenting with yours to see what kinds of combinations can be created. Some even allow for you to program in custom patterns!

This arpeggiator comes equipped with an editable 2-oscillator virtual analog synth, built-in speaker, battery power and extensive connectivity options like USB, MIDI in/out and CV gate out for easy melodies on the go. Available now through Kickstarter with delivery expected in April 2016, it is priced at $179.

Grain Frequency/Length Control

Develop textures, soundscapes and arpeggiated rhythms from everyday sounds such as your voice, ambient noise or high quality built-in audio samples with SpaceCraft’s granular synthesis technology. According to its developer, SpaceCraft transforms any sound into playable musical instruments.

The sleek and user-friendly GUI encourages an interactive, creative experience without time-consuming configuration of parameters and mappings. It offers 15 color themes as well as reactive visualization for engaging audiovisual immersion.

The Granular Engine supports up to 100 grains per voice of up to 1 second duration with full control over frequency, length and pitch for every grain. Furthermore, its noise source provides tonal control with options like lowpass/highpass filters as well as bandpass and notch filters; additionally it supports MIDI modulation via slider control of grain position.

Sample-Position LFO

LFOs (low frequency oscillator) are production essentials, adding movement and interest to both synth parts and effects. Their presence can range from subtlety enhancing overall tone of a patch, all the way to dubstep wobble effects.

An LFO can modulate any parameter in your DAW, from Mod Wheel and Aftertouch (and specifically OSC shapes) to Mod Wheel and Aftertouch. Here’s an example using a simple LFO to randomly assign panning between SUB and NOISE OSCs.

Our Sample-Position LFO provides all of the same controls found in other LFOs, with two additional outputs for frame/sample position and optional “Sample & Hold”. This latter function continuously “samples” current voltage before holding that value until triggered again.

Reverb/Filter

Reverb is a versatile audio effect used to add depth and space to audio tracks, as well as video for creating an atmospheric cinematic vibe. Reverb gives sound a greater sense of distance while adding to its cinematic qualities.

Delay time refers to the time it takes a sound wave to rebound off one wall and resonate back off it, and can be adjusted in order to simulate various rooms or spaces from small ones to vast ones. By manipulating this value, you can simulate various rooms from short ones up to very large ones.

Because reverbs tend to amp up certain frequencies, filtering their output can often help mitigate these sounds and control them more effectively. This is especially relevant with percussive instruments like hi hats and cymbals; by employing a high pass filter you can prevent muddy frequencies from building up within its output.

Pitch/Ring Modulation

Ring modulation is one of those effects that is less well understood than others, yet offers a wealth of new sounds and timbres. By extracting sum and difference frequencies from two signals, it creates inharmonic sounds without any clear pitch.

This can be helpful in adding texture and variation to sounds with simple waveforms like sine waves, but when applied to more complex sounds such as snare drums or noise it can quickly become unruly and disruptive.

Utilize this powerful audio effect to transform everyday sounds into exotic instruments! Use either your microphone* or load a file* and modify its pitch, frequency inversion and amplitude parameters to create textures and musical sequences – also compatible with Inter-App Audio!

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